<Spell Name="Shambler">
  <school>conjuration</school>
  <subschool>creation</subschool>
  <descriptor>
  </descriptor>
  <spell_level>druid 9</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S</components>
  <costly_components>0</costly_components>
  <range>medium (100 ft. + 10 ft. level)</range>
  <area>
  </area>
  <effect>three or more shambling mounds, no two of which can be more than 30 ft. apart see text</effect>
  <targets>
  </targets>
  <duration>7 days or 7 months  see text</duration>
  <dismissible>1</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>none</saving_throw>
  <spell_resistence>no</spell_resistence>
  <description>The shambler spell creates 1d4+2 shambling mounds with the advanced template (see the Pathfinder RPG Bestiary). The creatures willingly aid you in combat or battle, perform a specific mission, or serve as bodyguards. The creatures remain with you for 7 days unless you dismiss them. If the shamblers are created only for guard duty, however, the duration of the spell is 7 months. In this case, the shamblers can only be ordered to guard a specific site or location. Shamblers summoned to guard duty cannot move outside the spell s range, which is measured from the point where each first appeared. You can only have one shambler spell in at one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. The shamblers have resistance to fire as normal shambling mounds do only if the terrain where they are summoned is rainy, marshy, or damp.</description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Shambler&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;conjuration (creation) &lt;b&gt;Level &lt; b&gt;druid 9&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;medium (100 ft. + 10 ft. level)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Effect &lt; b&gt;three or more shambling mounds, no two of which can be more than 30 ft. apart see text&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;7 days or 7 months  see text (D)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;none &lt;b&gt;Spell Resistance &lt; b&gt;no&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;The &lt;i&gt;shambler&lt; i&gt; spell creates 1d4+2 shambling mounds with the advanced template (see the &lt;i&gt;Pathfinder RPG Bestiary&lt; i&gt;). The creatures willingly aid you in combat or battle, perform a specific mission, or serve as bodyguards. The creatures remain with you for 7 days unless you dismiss them. If the &lt;i&gt;shambler&lt; i&gt;s are created only for guard duty, however, the duration of the spell is 7 months. In this case, the &lt;i&gt;shambler&lt; i&gt;s can only be ordered to guard a specific site or location. Shamblers summoned to guard duty cannot move outside the spell s range, which is measured from the point where each first appeared. You can only have one &lt;i&gt;shambler&lt; i&gt; spell in at one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. The &lt;i&gt;shambler&lt; i&gt;s have resistance to fire as normal shambling mounds do only if the terrain where they are summoned is rainy, marshy, or damp.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>NULL</sor>
  <wiz>NULL</wiz>
  <cleric>NULL</cleric>
  <druid>9</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>NULL</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>9</SLA_Level>
  <domain>Plant</domain>
  <short_description>�Creates 1d4+2 shambling mounds to fight for you.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells s shambler  Shambler </linktext>
  <id>479</id>
  <material_costs>NULL</material_costs>
  <bloodline>Verdant</bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>